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Fallout 4 Review

December 16th, 2015 Comments off

Get the game.  End of review.

 

Ok, seriously, the game is good.  I’ve been feeling rather plucky in the game lately because I see a quest and I just go do it.  I’ve upped the difficulty a little since I started, since this was my first Fallout game.  My build went really well and I had some very nice armor drops.  If you don’t know what I’m talking about, I will explain in a bit.  If I still need to sell you on the game, I will compare/contrast to a few other games.  Fallout 4 is made by Bethesda, so the first comparison is to Elder Scrolls.  I loved Elder Scrolls.  Loved it.  I even bought the MMORPG and convinced some good friends to buy it.  The MMO was not as good as Oblivion or Skyrim, so we really stopped playing.  I personally stopped playing because I was a level 25 warrior who got killed by a level 11 wizard in some quest and I was so pissed off.  I actually logged back into the game just recently and found my still lifeless body on the ground in front of the wizard.  I love the commitment, but I’m angry about the results.  Fallout 4 continues the awesomeness of Skyrim (which was way better than the MMO and in my top ten games of all time) except you have guns.  I spent an hour in the character creation screen getting my character’s (Benjamin’s) lips just right.  For reals.  Then I unleashed him upon the world.  He was super strong, very charismatic, quite lucky, and moderately intelligent.  He was just OK at looking around and fighting and stuff.  I knew I wanted him to carry all the things (I heard there is basically a hoarding mentality with FO4 before I started playing it…that part is true).  I didn’t go for quite a melee build with the character creation, but I wound up with one anyway.  Once I started leveling up, I added in sneakiness, since stealth was one of my favorite builds in Skyrim.  I loved shooting a single arrow and having a dragon crash into the ground at my feet, dead.  Sadly, FO4 does not have any dragons, but Bethesda did re-use a few things I noticed, like the sound it makes when you pick up a bottle of liquid (or potion in Skyrim), and the way the sun looks with clouds passing between you.  That’s pretty cool.  There are swords, but I tend to stick with my silenced sniper rifle.  You can build better swords (like adding chainsaw blades or electrifying them), so there is a wonderful crafting element, like in WOW and other games.  I saw a minigun with big swords on the front and barbed wire wrapped around it.  That was pretty cool.

So, I’ve wandered the ‘Commonwealth’, as the world in FO4 is named, and I encountered Legendary (very strong) enemies who dropped stealth armor (remember the chameleon effect in Oblivion?  Same thing).  So, now I have a nearly invisible character who can snipe enemies from afar or sneak right up next to them and punch them to death.  If none of that sounds good, I have another comparison.  Do you like the Sims?  FO4 is basically the Sims in first-person (or third-person) with guns.  You encounter followers who you can impress or disappoint.  You can build your own home base (or multiple home bases) and decorate it just the way you want.  I have spent at least a dozen hours building up my ‘settlements’ and trying to romance my followers.  So, you could also compare this game to Mass Effect (Bioware game), because you can do some similar stuff there with the romancing, plus the conversations are like Mass Effect, where you pick ‘Sarcastic’ and don’t know what your character will end up saying.  FO4 doesn’t have a ton of selection when building, so it’s not as cool as the Sims, but if you go to the library to get a new book (I don’t know why this ‘quest’ is so prevalent in Sims games, but it is also in FO4), you get to bring a gun and shoot enemies before you get the book back to your ‘house’.  Also, the game isn’t really turn based, so Mass Effect still holds that distinction (and KOTOR, another Bioware).  It has been rumored that modifications to the game (mods) built by normal people will be fully integrated with both the PC and console versions.  It might be the first time this has happened with console games.  Mainly because as soon as you open up that stuff, some guy decides he’s going to use it to hack your console and control it or something.  Bro, nobody cares that you stole my Yahoo account.

If you still aren’t convinced because you play sports games or racing games, then I have failed you.  You should still play Fallout 4, but I have a big spoiler warning: the game is sad.  Like, I’m not ruining anything for you, because the story is nuclear holocaust, but the problem is that people will be people even after a nuclear holocaust.  You encounter horrible stories of love and loss, of revenge and penitence.  Bethesda is very good at making you feel sad for people.  For example, I stumbled upon a Raider hideout.  Raiders are bad guys, because they hurt other people and steal their stuff.  Well, it turns out that this Raider group was only trying to get back the leader’s sister, who had been kidnapped by another Raider group.  Of course, I didn’t know about this noble cause until after I had wiped them all out and started reading some sad e-mails on a leftover computer terminal (they all look and sound like Apple IIe desktops, which makes me laugh).  Turns out that the leader had been trying to get the little sister back, and the kidnappers were forcing them to do bad things to try and ‘win’ her back.  That’s pretty sad.  I also saw some children’s toys left behind in an abandoned house, and chalk had been used to write a sad note, ‘Goodbye’.  Or the sad story of a skeleton I found with a note explaining how she was running away from home because her parents weren’t going to be happy that she was pregnant and the boyfriend was going to dump her, so she died alone in a shack in the middle of the woods.  See?  Sad.  Oh god, there’s also the Railway Rifle location.  That might be the saddest.  There isn’t a happy ending to any of the stories I’ve come across in Fallout 4, but I haven’t finished it yet.  Maybe there is a light at the end of the tunnel or something.  Anyways…you should play it.

Trine 2 Official website released!

November 27th, 2011 Comments off

TRINE 2 OFFICIAL WEBSITE LAUNCHES WITH 18 BREATHTAKING NEW SCREENSHOTS
The site is now online, not unlike the game’s amazing 3-player co-op!

IRVINE, CALIFORNIA — ATLUS and Frozenbyte, the respective publisher and
developer of the upcoming Trine 2, a high fantasy, physics-based action-platformer with
cooperative online multiplayer, launched the official website for the game, complete
with a host of new assets and information for the highly anticipated sequel to one of the
most acclaimed downloadable games of the generation.

The official website offers a sampling of the fantastical monsters and many lush and exotic
environments in the game, which is slated to release on PlayStationNetwork for PlayStation3
computer entertainment system, Xbox LIVE Arcade for the Xbox 360 video game and entertainment
system from Microsoft, and PC later this year. In addition to beautiful art work and new details
surrounding the game, a set of 18 gorgeous new screenshots show a fantasy world rendered with
unprecedented vibrancy, richness, and depth.

Trine 2 is currently scheduled for release this December for PlayStation3 computer entertainment
system, Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft,
and PC. To visit the full site, visit http://www.trine2.com.

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WAKFU from Square Enix

November 17th, 2011 Comments off

MONTHLY SUBSCRIPTION FEE AND ONLINE STORE FOR ‘WAKFU’
Tactical MMORPG Will Make Worldwide Debut in February 2012;
Premium Content Available for Monthly Subscription Fee and
Microtransaction-Based Online Store Will Open at Launch

LOS ANGELES – Square Enix, Inc., the publisher of SQUARE ENIX interactive entertainment products
in the Americas and ANKAMA, an independent digital creation group and developer, today announced
that their upcoming tactical massively multiplayer online role-playing game (MMORPG), WAKFU, will
be launching worldwide in February 2012. WAKFU will launch as a free download from the official
site at www.wakfu.com/na and include with it a large amount of gameplay content to experience at
no cost. In addition, a monthly subscription fee of $6.00 will give players access to premium
content, and a microtransaction-based store will allow users to purchase cosmetic items.
“WAKFU’s deep political and combat system combined with an ever-changing ecosystem delivers an
exceptional MMORPG unlike any other product in its category,” said Mona Hamilton, vice president
of marketing for Square Enix. “The team at Ankama created a unique, fun and entertaining online
game and we believe a monthly subscription fee and online store makes for a rewarding experience
all players can enjoy.”

Related Links
WAKFU official homepage: http://www.wakfu.com/na
WAKFU’s official Facebook: http://www.facebook.com/SquareEnixWakfu
Follow WAKFU on Twitter: http://www.twitter.com/SquareEnixWakfu

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The Cursed Crusade from Atlus

November 15th, 2011 Comments off

IRVINE, CALIFORNIA —- ATLUS announced that The Cursed Crusade, the action adventure epic set during the Fourth Crusade, is now available in stores across North America for PlayStation®3 computer entertainment system (PS3™), Xbox 360® video game and entertainment system from Microsoft, and PC download via Steam.

A story of salvation and survival, The Cursed Crusade brings to life the mystery and allure of the Middle Ages. The game’s main characters are not heroes; they’re just men, susceptible to temptation, easily made to feel doubt and despair. The raw, gritty accuracy of many of the game’s historical locations is sharply contrasted by Denz and Esteban’s supernatural struggle to save their souls. Their affliction, the Templar’s Curse, threatens to accelerate their descent into hell, burning their humanity away as it engulfs the space around them in demonic flame. A tale of retribution and survival, The Cursed Crusade is sure to satisfy action gamers everywhere with its violence, gore, and drama.

In addition, a demo that takes players through the “Assault on the Castle of Biron” mission, a fortress siege set on a fiery summer’s eve, is currently available via Xbox®LIVE (initially only to Gold members) and PlayStation®Network.

The Cursed Crusade is out now for PlayStation 3 system, Xbox 360 system, and PC. For more, including screenshots, videos, concept art, wallpapers, and a special “Launch The Crusade” section, visit the official website at www.thecursedcrusade.com.

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