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The Division Beta

February 22nd, 2016
  • Sumo

I was never going to play the Division until a friend of mine said it was a Destiny killer.  I am here to say it is NOT a Destiny killer.  In fact, I spent more time during the beta of the Division playing Destiny.  The controls are fine.  I’m not great with third-person shooting games (as mentioned before), and the Division didn’t change that.  The Division is a cover-based game where you push X to hide behind stuff.  You can open car doors for cover and move between cover types.  You can push O to jump over cover and hold X to dive into the next cover.  You can hold X and run to the next cover.  This portion of the game was fantastic.  You could see the path your character would take to get to the next cover.  My problem with this system was that I was in cover a few times and just getting murdered.  It makes sense that enemies above you can shoot down into cover and get you.  That makes perfect sense, right?  However, if you can’t pop out of cover and see them, then it is a little unfair.  We’re not talking game-breaker here, I’m just pointing out that I was killed a few times because some sniper could shoot me, but I couldn’t shoot him.  Also, there were a few times some guy on the stairs in front of me could shoot down into my cover and a few times when he couldn’t.  That just seems a little inconsistent.  The rest of the game was really nicely done.  The graphics are truly amazing.  I played on the PS4, and I was very impressed.  The weather and time passing was fantastic.  It snowed on me a few times, and the snow falling was a great effect.  The bullet damage was spot-on.  I saw individual shots through glass, metal, brick, wood, and tile.  The game is set in New York City, and the map is supposed to be true-to-life.  I wasn’t sure of this, but I did walk around a ton.  The map feature was one of my favorites, as the graphics pop up through the street below you in 3D and surround you.  As a mapper by trade, this was really awesome to see.  The inventory system was a little iffy, and when I went to sell my stuff to a vendor, I had to select each individual item, sell it, then go back into the sell tab, choose the next item, sell it, then go back into the sell tab, ad nauseam.  When you start running out of backpack space, this selling problem can be bigger than you think.  I liked the coloration of items because it was familiar to me (white=common, green=uncommon, blue=rare, pink=epic, gold=legendary).  I only saw a few blue items and never a pink or gold.   You get the normal item stuff: guns, gloves, armor, kneepads, facemasks; but then you also get pure display items like hats, coats, and shoes that add nothing to your armor.  You can get modifications to guns like scopes, laser pointers, grips, and silencers, but I didn’t find they added much.  If I had a silencer and shot one guy, every single enemy knew where I was and started firing on my position.  That was kinda lame.  There are set pieces where you go in (like a Strike in Destiny, or a raid in World of Warcraft) and have to battle the same types of enemies across the same level.  You can increase the difficulty on these missions to get better items, but increasing the difficulty is punishing.  For player versus player (PvP), there is an area called the Dark Zone.  You can shoot other players in here, which marks you as a rogue agent, and then steal their ‘dark’ items.  The dark items have to be extracted by helicopter and ‘cleaned’ as they have traces of some sort of debilitating virus.  In the beta, you aren’t really told what the virus is or what it does.  There are also enemies in the Dark Zone who have basically 100% more health and cause 100% more damage.  When killed in the game (whether Dark Zone or not), you can select your respawn point and your previous death spot is marked on the map.  This is useful if you are in a Dark Zone and need to pick up your junk.  A few times, I was in the Dark Zone and saw a player die and I just went up and robbed their corpse.  This also happened to my dead corpse a few times.  People are just jerks.  All in all, I didn’t really enjoy the Division, and this highlights a sticking point of allowing potential customers to play your game in beta.  I will not be purchasing this game.

In other news, I couldn’t play the Dreadnought alpha this weekend because my computer didn’t reach the insane specs to play.  Sadly, my i7 computer doesn’t have the DirectX 11 video card with 2GB dedicated memory since it’s a laptop and I can’t just throw a new video card in there.  Also, I don’t have a video card that supports DirectX 11 with 2GB dedicated memory anyway.  I was really excited about playing the game, but I guess I will have to wait for lesser specs.  That’s my bad, Grey Box.  However, if you’re looking for a gaming job and live in Texas, this is the link to jobs.

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